package com.aionemu.gameserver.model.templates.vortex;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.world.WorldPosition;
/**
* @author Source
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "StartPoint")
public class StartPoint {
@XmlAttribute(name = "map")
protected int map;
@XmlAttribute(name = "x")
protected float x;
@XmlAttribute(name = "y")
protected float y;
@XmlAttribute(name = "z")
protected float z;
@XmlAttribute(name = "h")
protected byte h;
public int getWorldId() {
return map;
}
public WorldPosition getStartPoint() {
WorldPosition start = new WorldPosition(map);
start.setXYZH(x, y, z, h);
return start;
}
}