package com.aionemu.gameserver.model.templates.staticdoor;
import java.util.EnumSet;
/**
* @author Rolandas
*/
public enum StaticDoorState {
NONE(0),
OPENED(1 << 0),
CLICKABLE(1 << 1),
CLOSEABLE(1 << 2),
ONEWAY(1 << 3);
private StaticDoorState(int flag) {
this.flag = flag;
}
private int flag;
public int getFlag() {
return flag;
}
public static void setStates(int flags, EnumSet<StaticDoorState> state) {
for (StaticDoorState states : StaticDoorState.values()) {
if (states == NONE)
continue;
if ((flags & states.flag) == 0)
state.remove(states);
else
state.add(states);
}
}
public static int getFlags(EnumSet<StaticDoorState> doorStates) {
int result = 0;
for (StaticDoorState state : StaticDoorState.values()) {
if (state == NONE)
continue;
if (doorStates.contains(state))
result |= state.flag;
}
return result;
}
}