테스트

aion-server 4.8

Gitteol
최고관리자 · 1 · 💬 0 클론/새로받기
 4.8 61f661d · 1 commits 새로받기(Pull)
game-server/src/com/aionemu/gameserver/model/templates/spawns/SpawnTemplate.java
package com.aionemu.gameserver.model.templates.spawns;

import com.aionemu.gameserver.model.templates.event.EventTemplate;
import com.aionemu.gameserver.spawnengine.SpawnHandlerType;

/**
 * @author xTz, Rolandas
 */
public class SpawnTemplate {

	public static final String NO_AI = "__NO_AI__";
	private float x;
	private float y;
	private float z;
	private byte h;
	private int staticId;
	private int randomWalk;
	private String walkerId;
	private Integer walkerIdx;
	private int fly;
	private String anchor;
	private SpawnGroup spawnGroup;
	private String aiName;
	private int state;
	private int creatorId;
	private TemporarySpawn temporarySpawn;

	public SpawnTemplate(SpawnGroup spawnGroup, SpawnSpotTemplate spot) {
		this.spawnGroup = spawnGroup;
		x = spot.getX();
		y = spot.getY();
		z = spot.getZ();
		h = spot.getHeading();
		staticId = spot.getStaticId();
		randomWalk = spot.getRandomWalk();
		walkerId = spot.getWalkerId();
		fly = spot.getFly();
		anchor = spot.getAnchor();
		walkerIdx = spot.getWalkerIndex();
		aiName = spot.getAi();
		state = spot.getState();
		temporarySpawn = spot.getTemporarySpawn();
	}

	public SpawnTemplate(SpawnGroup spawnGroup, float x, float y, float z, byte heading, int randWalk, String walkerId, int staticId, int fly) {
		this(spawnGroup, x, y, z, heading, randWalk, walkerId, staticId, fly, 0, null);
	}

	public SpawnTemplate(SpawnGroup spawnGroup, float x, float y, float z, byte heading, int randWalk, String walkerId, int staticId, int fly,
		int creatorId, String aiName) {
		this.spawnGroup = spawnGroup;
		this.x = x;
		this.y = y;
		this.z = z;
		h = heading;
		this.randomWalk = randWalk;
		this.walkerId = walkerId;
		this.staticId = staticId;
		this.fly = fly;
		this.aiName = aiName;
		this.creatorId = creatorId;
		addTemplate();
	}

	private void addTemplate() {
		spawnGroup.addSpawnTemplate(this);
	}

	public float getX() {
		return x;
	}

	public void setX(float x) {
		this.x = x;
	}

	public float getY() {
		return y;
	}

	public void setY(float y) {
		this.y = y;
	}

	public float getZ() {
		return z;
	}

	public void setZ(float z) {
		this.z = z;
	}

	public byte getHeading() {
		return h;
	}

	public void setHeading(byte h) {
		this.h = h;
	}

	public int getStaticId() {
		return staticId;
	}

	public void setStaticId(int staticId) {
		this.staticId = staticId;
	}

	public int getRandomWalkRange() {
		return randomWalk;
	}

	public int getFly() {
		return fly;
	}

	public boolean canFly() {
		return fly > 0;
	}

	public int getNpcId() {
		return spawnGroup.getNpcId();
	}

	public int getWorldId() {
		return spawnGroup.getWorldId();
	}

	public SpawnTemplate changeTemplate(int instanceId) {
		return spawnGroup.getRndTemplate(instanceId);
	}

	public int getRespawnTime() {
		return spawnGroup.getRespawnTime();
	}

	public void setUse(int instanceId, boolean isUsed) {
		spawnGroup.setTemplateUse(instanceId, this, isUsed);
	}

	public TemporarySpawn getTemporarySpawn() {
		return temporarySpawn != null ? temporarySpawn : spawnGroup.getTemporarySpawn();
	}

	public SpawnHandlerType getHandlerType() {
		return spawnGroup.getHandlerType();
	}

	public String getAnchor() {
		return anchor;
	}

	public boolean isNoRespawn() {
		return spawnGroup.getRespawnTime() == 0;
	}

	public boolean hasPool() {
		return spawnGroup.hasPool();
	}

	public String getWalkerId() {
		return walkerId;
	}

	public void setWalkerId(String walkerId) {
		this.walkerId = walkerId;
	}

	public Integer getWalkerIndex() {
		return walkerIdx;
	}

	public SpawnGroup getGroup() {
		return spawnGroup;
	}

	public boolean isTemporarySpawn() {
		return spawnGroup.isTemporarySpawn();
	}

	public boolean isEventSpawn() {
		return getEventTemplate() != null;
	}

	public EventTemplate getEventTemplate() {
		return spawnGroup.getEventTemplate();
	}

	public String getAiName() {
		return aiName;
	}

	public int getState() {
		return state;
	}

	public int getCreatorId() {
		return creatorId;
	}

}

📎 첨부파일

댓글 작성 권한이 없습니다.
🏆 포인트 랭킹 TOP 10
순위 닉네임 포인트
1 no_profile 타키야겐지쪽지보내기 자기소개 아이디로 검색 전체게시물 102,949
2 no_profile 동가리쪽지보내기 자기소개 아이디로 검색 전체게시물 63,733
3 no_profile 라프텔쪽지보내기 자기소개 아이디로 검색 전체게시물 51,771
4 no_profile 불멸의행복쪽지보내기 자기소개 아이디로 검색 전체게시물 36,923
5 서번트쪽지보내기 자기소개 아이디로 검색 전체게시물 35,011
6 no_profile 닥터스쪽지보내기 자기소개 아이디로 검색 전체게시물 29,470
7 no_profile 검은고양이쪽지보내기 자기소개 아이디로 검색 전체게시물 29,077
8 no_profile Revolution쪽지보내기 자기소개 아이디로 검색 전체게시물 28,199
9 no_profile 보거스쪽지보내기 자기소개 아이디로 검색 전체게시물 26,731
10 no_profile 호롤롤로쪽지보내기 자기소개 아이디로 검색 전체게시물 17,020
알림 0