package com.aionemu.gameserver.model.templates.spawns;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "HouseSpawn")
public class HouseSpawn {
@XmlAttribute(name = "x", required = true)
protected float x;
@XmlAttribute(name = "y", required = true)
protected float y;
@XmlAttribute(name = "z", required = true)
protected float z;
@XmlAttribute(name = "h")
protected byte h;
@XmlAttribute(name = "type", required = true)
protected SpawnType type;
public float getX() {
return x;
}
public float getY() {
return y;
}
public float getZ() {
return z;
}
public byte getH() {
return h;
}
public SpawnType getType() {
return type;
}
}