package com.aionemu.gameserver.model.templates.spawns.vortexspawns;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.templates.spawns.Spawn;
import com.aionemu.gameserver.model.vortex.VortexStateType;
/**
* @author Source
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "VortexSpawn")
public class VortexSpawn {
@XmlAttribute(name = "id")
private int id;
public int getId() {
return id;
}
@XmlElement(name = "state_type")
private List<VortexStateTemplate> stateTemplates;
public List<VortexStateTemplate> getSiegeModTemplates() {
return stateTemplates;
}
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "VortexStateTemplate")
public static class VortexStateTemplate {
@XmlElement(name = "spawn")
private List<Spawn> spawns;
@XmlAttribute(name = "state")
private VortexStateType stateType;
public List<Spawn> getSpawns() {
return spawns;
}
public VortexStateType getStateType() {
return stateType;
}
}
}