package com.aionemu.gameserver.model.templates.siegelocation;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author Whoop
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SiegeMercenaryZone")
public class SiegeMercenaryZone {
@XmlAttribute(name = "id")
protected int id;
@XmlAttribute(name = "costs")
protected int costs;
@XmlAttribute(name = "cooldown")
protected int cooldown;
@XmlAttribute(name = "msg_id")
protected int msgId;
@XmlAttribute(name = "announce_id")
protected int announceId;
public int getId() {
return id;
}
public int getCosts() {
return costs;
}
public int getCooldown() {
return cooldown * 1000;
}
public int getMsgId() {
return msgId;
}
public int getAnnounceId() {
return announceId;
}
}