package com.aionemu.gameserver.model.templates.siegelocation;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlList;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.siege.AssaulterType;
/**
* @author Estrayl
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "AssaulterTemplate")
public class AssaulterTemplate {
@XmlAttribute(name = "type")
private AssaulterType assaulterType;
@XmlAttribute(name = "heading_offset")
private int headingOffset = 60;
@XmlAttribute(name = "distance_offset")
private int distanceOffset;
@XmlList
@XmlAttribute(name = "npc_ids")
private List<Integer> npcIds;
public AssaulterType getAssaulterType() {
return assaulterType;
}
public List<Integer> getNpcIds() {
return npcIds;
}
public int getHeadingOffset() {
return headingOffset;
}
public int getDistanceOffset() {
return distanceOffset;
}
}