package com.aionemu.gameserver.model.templates.rift;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author Source
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Rift")
public class RiftTemplate {
@XmlAttribute(name = "id")
private int id;
@XmlAttribute(name = "world")
private int world;
@XmlAttribute(name = "has_spawns")
private boolean hasSpawns;
@XmlAttribute(name = "auto_closeable")
private boolean autoCloseable = true;
public int getId() {
return id;
}
public int getWorldId() {
return world;
}
public boolean hasSpawns() {
return hasSpawns;
}
public boolean isAutoCloseable() {
return autoCloseable;
}
}