package com.aionemu.gameserver.model.templates.itemgroups;
import java.util.Collections;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlType;
/**
* <p>
* Java class for BossGroup complex type.
* <p>
* The following schema fragment specifies the expected content contained within this class.
*
* <pre>
* <complexType name="BossGroup">
* <complexContent>
* <extension base="{}BonusItemGroup">
* <sequence>
* <element name="item" type="{}ItemRaceEntry" maxOccurs="unbounded" minOccurs="0"/>
* </sequence>
* </extension>
* </complexContent>
* </complexType>
* </pre>
*
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "BossGroup")
public class BossGroup extends BonusItemGroup {
@XmlElement(name = "item")
private List<ItemRaceEntry> items;
@Override
public List<ItemRaceEntry> getItems() {
return items == null ? Collections.emptyList() : items;
}
}