package com.aionemu.gameserver.model.templates.item;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Improvement")
public class Improvement {
@XmlAttribute(name = "way", required = true)
private int way;
@XmlAttribute(name = "price2")
private int price2;
@XmlAttribute(name = "price1")
private int price1;
@XmlAttribute(name = "burn_defend")
private int burnDefend;
@XmlAttribute(name = "burn_attack")
private int burnAttack;
@XmlAttribute(name = "level")
private int level;
public int getLevel() {
return level;
}
public int getChargeWay() {
return way;
}
public int getPrice1() {
return price1;
}
public int getPrice2() {
return price2;
}
public int getBurnAttack() {
return burnAttack;
}
public int getBurnDefend() {
return burnDefend;
}
}