package com.aionemu.gameserver.model.templates.item.actions;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.Persistable;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.items.PendingTuneResult;
import com.aionemu.gameserver.model.templates.item.bonuses.StatBonusType;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_TUNE_RESULT;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "TuningAction")
public class TuningAction extends AbstractItemAction {
@XmlAttribute
private UseTarget target;
@XmlAttribute(name = "no_reduce")
private boolean shouldNotReduceTuneCount;
@Override
public boolean canAct(Player player, Item parentItem, Item targetItem, Object... params) {
if (targetItem.isEquipped())
return false;
if (!targetItem.isIdentified()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_REIDENTIFY_DIDNT_IDENTIFY(targetItem.getL10n()));
return false;
}
if (!targetItem.getItemTemplate().canTune()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_REIDENTIFY_CANNOT_REIDENTIFY(targetItem.getL10n()));
return false;
}
if (target == UseTarget.WEAPON && !targetItem.getItemTemplate().isWeapon()
|| target == UseTarget.ARMOR && !targetItem.getItemTemplate().isArmor()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_REIDENTIFY_WRONG_SELECT(parentItem.getL10n(), targetItem.getL10n()));
return false;
}
if (targetItem.getItemTemplate().getLevel() > parentItem.getItemTemplate().getLevel()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_REIDENTIFY_WRONG_LEVEL(parentItem.getL10n(), targetItem.getL10n()));
return false;
}
return shouldNotReduceTuneCount || targetItem.getTuneCount() < targetItem.getItemTemplate().getMaxTuneCount();
}
@Override
public void act(Player player, Item parentItem, Item targetItem, Object... params) {
int tuningScrollItemId = parentItem.getItemId();
int tuningScrollObjectId = parentItem.getObjectId();
PacketSendUtility.broadcastPacket(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), tuningScrollItemId, 5000, 12, 0), true);
ItemUseObserver observer = new ItemUseObserver() {
@Override
public void abort() {
player.getController().cancelTask(TaskId.ITEM_USE);
player.removeItemCoolDown(parentItem.getItemTemplate().getUseLimits().getDelayId());
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_REIDENTIFY_CANCELED(targetItem.getL10n()));
PacketSendUtility.broadcastPacket(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), tuningScrollObjectId, tuningScrollItemId, 0, 14, 0), true);
player.getObserveController().removeObserver(this);
}
};
player.getObserveController().attach(observer);
player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(() -> {
player.getObserveController().removeObserver(observer);
PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), tuningScrollObjectId, tuningScrollItemId, 0, 13, 0),
true);
if (!player.getInventory().decreaseByObjectId(tuningScrollObjectId, 1))
return;
int newOptionalSockets, newEnchantBonus, newStatBonusId;
if (shouldNotReduceTuneCount) { // only tune attributes (bonus stats)
newOptionalSockets = targetItem.getOptionalSockets();
newEnchantBonus = targetItem.getEnchantBonus();
} else {
targetItem.setTuneCount(targetItem.getTuneCount() + 1);
player.getInventory().setPersistentState(Persistable.PersistentState.UPDATE_REQUIRED);
newOptionalSockets = Rnd.get(0, targetItem.getItemTemplate().getOptionSlotBonus());
newEnchantBonus = Rnd.get(0, targetItem.getItemTemplate().getMaxEnchantBonus());
}
newStatBonusId = getRandomStatBonusIdFor(targetItem);
PendingTuneResult result = new PendingTuneResult(newOptionalSockets, newEnchantBonus, newStatBonusId, shouldNotReduceTuneCount);
targetItem.setPendingTuneResult(result);
PacketSendUtility.sendPacket(player, new SM_TUNE_RESULT(targetItem, tuningScrollItemId, result));
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ITEM_REIDENTIFY_SUCCEED(targetItem.getL10n()));
}, 5000));
}
public static int getRandomStatBonusIdFor(Item item) {
return DataManager.ITEM_RANDOM_BONUSES.selectRandomBonusNumber(StatBonusType.INVENTORY, item.getItemTemplate().getStatBonusSetId());
}
}