package com.aionemu.gameserver.model.templates.item.actions;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.configs.main.CustomConfig;
import com.aionemu.gameserver.controllers.observer.ActionObserver;
import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
import com.aionemu.gameserver.controllers.observer.ObserverType;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.EmotionType;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.actions.PlayerMode;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.state.CreatureState;
import com.aionemu.gameserver.model.templates.item.ItemTemplate;
import com.aionemu.gameserver.model.templates.ride.RideInfo;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.questEngine.QuestEngine;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.skillengine.effect.AbnormalState;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.utils.ChatUtil;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.world.zone.ZoneInstance;
/**
* @author Rolandas, ginho1
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "RideAction")
public class RideAction extends AbstractItemAction {
@XmlAttribute(name = "npc_id")
protected int npcId;
@Override
public boolean canAct(Player player, Item parentItem, Item targetItem, Object... params) {
if (!player.isInPlayerMode(PlayerMode.RIDE)) { // RideAction is for mounting and dismounting, canAct should never forbid dismounting
if (parentItem == null)
return false;
if (CustomConfig.ENABLE_RIDE_RESTRICTION) {
for (ZoneInstance zone : player.findZones()) {
if (!zone.canRide()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANNOT_RIDE_INVALID_LOCATION());
return false;
}
}
}
if (player.isInState(CreatureState.RESTING)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_RIDE(ChatUtil.l10n(1400057)));
return false;
}
if (player.getEffectController().isInAnyAbnormalState(AbnormalState.DISMOUNT_RIDE)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANNOT_RIDE_ABNORMAL_STATE());
return false;
}
}
return true;
}
@Override
public void act(final Player player, final Item parentItem, Item targetItem, Object... params) {
player.getController().cancelUseItem();
if (player.isInPlayerMode(PlayerMode.RIDE)) {
player.unsetPlayerMode(PlayerMode.RIDE);
return;
}
PacketSendUtility.broadcastPacket(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemId(), 3000, 0, 0), true);
final ItemUseObserver observer = new ItemUseObserver() {
@Override
public void abort() {
player.getController().cancelTask(TaskId.ITEM_USE);
player.removeItemCoolDown(parentItem.getItemTemplate().getUseLimits().getDelayId());
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_CANCELED());
PacketSendUtility.broadcastPacket(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemId(), 0, 3, 0), true);
player.getObserveController().removeObserver(this);
}
};
player.getObserveController().attach(observer);
player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
player.unsetState(CreatureState.ACTIVE);
player.setState(CreatureState.RESTING);
if (player.isInFlyingState())
player.setState(CreatureState.FLOATING_CORPSE);
player.getObserveController().removeObserver(observer);
ItemTemplate itemTemplate = parentItem.getItemTemplate();
player.setPlayerMode(PlayerMode.RIDE, getRideInfo());
PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.CHANGE_SPEED, 0, 0), true);
PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.RIDE, 0, getRideInfo().getNpcId()), true);
PacketSendUtility.broadcastPacket(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemId(), 0, 1, 1), true);
player.getController().cancelTask(TaskId.ITEM_USE);
QuestEngine.getInstance().rideAction(new QuestEnv(null, player, 0), itemTemplate.getTemplateId());
}
}, 3000));
ActionObserver rideObserver = new ActionObserver(ObserverType.ABNORMALSETTED) {
@Override
public void abnormalsetted(AbnormalState state) {
if ((state.getId() & AbnormalState.DISMOUNT_RIDE.getId()) != 0) {
player.unsetPlayerMode(PlayerMode.RIDE);
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_UNRIDE_ABNORMAL_STATE());
}
}
};
player.getObserveController().addObserver(rideObserver);
player.setRideObservers(rideObserver);
// TODO some mounts have lower chance of dismounting
ActionObserver attackedObserver = new ActionObserver(ObserverType.ATTACKED) {
@Override
public void attacked(Creature creature, int skillId) {
if (Rnd.chance() < 20)// 20% from client action file
player.unsetPlayerMode(PlayerMode.RIDE);
}
};
player.getObserveController().addObserver(attackedObserver);
player.setRideObservers(attackedObserver);
ActionObserver dotAttackedObserver = new ActionObserver(ObserverType.DOT_ATTACKED) {
@Override
public void dotattacked(Creature creature, Effect dotEffect) {
if (Rnd.chance() < 20)// 20% from client action file
player.unsetPlayerMode(PlayerMode.RIDE);
}
};
player.getObserveController().addObserver(dotAttackedObserver);
player.setRideObservers(dotAttackedObserver);
}
public RideInfo getRideInfo() {
return DataManager.RIDE_DATA.getRideInfo(npcId);
}
}