package com.aionemu.gameserver.model.templates.item.actions;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.controllers.observer.ItemUseObserver;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.PortalCooldown;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Tiger, Neon
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "InstanceTimeClear")
public class InstanceTimeClear extends AbstractItemAction {
@XmlAttribute(name = "sync_ids")
private List<Integer> syncIds;
@Override
public boolean canAct(Player player, Item parentItem, Item targetItem, Object... params) {
int syncId = (int) params[0];
if (!syncIds.contains(syncId))
return false;
int worldId = DataManager.INSTANCE_COOLTIME_DATA.getWorldId(syncId);
PortalCooldown portalCooldown = player.getPortalCooldownList().getPortalCooldown(worldId);
if (portalCooldown == null || (portalCooldown.getReuseTime() < System.currentTimeMillis() && portalCooldown.getEnterCount() == 0)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_COOL_TIME_INIT());
return false;
}
return true;
}
@Override
public void act(final Player player, final Item parentItem, Item targetItem, Object... params) {
int syncId = (int) params[0];
PacketSendUtility.broadcastPacketAndReceive(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemId(), 1000, 0, 0));
final ItemUseObserver observer = new ItemUseObserver() {
@Override
public void abort() {
// TODO: abort is invalid. Should we abort all or only the last syncid?
player.getController().cancelTask(TaskId.ITEM_USE);
player.removeItemCoolDown(parentItem.getItemTemplate().getUseLimits().getDelayId());
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_CANCELED());
PacketSendUtility.broadcastPacket(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemTemplate().getTemplateId(), 0, 2, 0), true);
player.getObserveController().removeObserver(this);
}
};
player.getObserveController().attach(observer);
player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
player.getObserveController().removeObserver(observer);
if (parentItem.getActivationCount() > 1) {
parentItem.setActivationCount(parentItem.getActivationCount() - 1);
} else {
player.getInventory().decreaseByObjectId(parentItem.getObjectId(), 1);
}
int worldId = DataManager.INSTANCE_COOLTIME_DATA.getWorldId(syncId);
PortalCooldown portalCD = player.getPortalCooldownList().getPortalCooldown(worldId);
if (portalCD == null || portalCD.getEnterCount() < 1)
return; // don't spam with not needed packets!
portalCD.decreaseEnterCount();
if (portalCD.getEnterCount() < 1)
player.getPortalCooldownList().removePortalCooldown(worldId);
player.getPortalCooldownList().sendEntryInfo(worldId);
PacketSendUtility.broadcastPacketAndReceive(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemId(), 0, 1, 0));
}
}, 1000));
}
}