package com.aionemu.gameserver.model.templates.item.actions;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Tiger
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "FireworksUseAction")
public class FireworksUseAction extends AbstractItemAction {
@Override
public boolean canAct(Player player, Item parentItem, Item targetItem, Object... params) {
return true;
}
@Override
public void act(Player player, Item parentItem, Item targetItem, Object... params) {
if (parentItem.getActivationCount() > 1)
parentItem.setActivationCount(parentItem.getActivationCount() - 1);
else
player.getInventory().decreaseByObjectId(parentItem.getObjectId(), 1);
PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem
.getItemTemplate().getTemplateId(), 0, 1, 0), true);
}
}