package com.aionemu.gameserver.model.templates.item.actions;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.motion.Motion;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_MOTION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "AnimationAddAction")
public class AnimationAddAction extends AbstractItemAction {
@XmlAttribute
protected Integer idle;
@XmlAttribute
protected Integer run;
@XmlAttribute
protected Integer jump;
@XmlAttribute
protected Integer rest;
@XmlAttribute
protected Integer shop;
@XmlAttribute
protected Integer minutes;
@Override
public boolean canAct(Player player, Item parentItem, Item targetItem, Object... params) {
if (parentItem == null) { // no item selected.
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_COLOR_ERROR());
return false;
}
return true;
}
@Override
public void act(final Player player, final Item parentItem, Item targetItem, Object... params) {
player.getController().cancelUseItem();
PacketSendUtility.sendPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemTemplate()
.getTemplateId(), 1000, 0, 0));
player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
if (player.getInventory().decreaseItemCount(parentItem, 1) != 0)
return;
if (idle != null) {
addMotion(player, idle);
}
if (run != null) {
addMotion(player, run);
}
if (jump != null) {
addMotion(player, jump);
}
if (rest != null) {
addMotion(player, rest);
}
if (shop != null) {
addMotion(player, shop);
}
PacketSendUtility.broadcastPacketAndReceive(player,
new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemId(), 0, 1, 0));
PacketSendUtility.broadcastPacket(player, new SM_MOTION(player.getObjectId(), player.getMotions().getActiveMotions()), false);
}
}, 1000));
}
private void addMotion(Player player, int motionId) {
Motion motion = new Motion(motionId, minutes == null ? 0 : (int) (System.currentTimeMillis() / 1000) + minutes * 60, true);
player.getMotions().add(motion, true);
PacketSendUtility.sendPacket(player, new SM_MOTION((short) motion.getId(), motion.secondsUntilExpiration()));
}
}