package com.aionemu.gameserver.model.templates.housing;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlType;
/**
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "HousingUseableItem", propOrder = { "action" })
public class HousingUseableItem extends PlaceableHouseObject {
@XmlElement(required = true)
protected UseItemAction action;
@XmlAttribute(required = true)
protected boolean owner;
@XmlAttribute
protected Integer cd;
@XmlAttribute(required = true)
protected int delay;
@XmlAttribute(name = "use_count")
protected Integer useCount;
@XmlAttribute(name = "required_item")
protected Integer requiredItem;
public UseItemAction getAction() {
return action;
}
/**
* Can the object be used only by the owner or visitors too
*/
public boolean isOwnerOnly() {
return owner;
}
/**
* @return null if no Cooltime is used
*/
public Integer getCd() {
return cd;
}
public int getDelay() {
return delay;
}
/**
* @return null if use is not restricted
*/
public Integer getUseCount() {
return useCount;
}
/**
* @return null if no item is required
*/
public Integer getRequiredItem() {
return requiredItem;
}
@Override
public byte getTypeId() {
return 1;
}
}