package com.aionemu.gameserver.model.templates.housing;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlElementWrapper;
import javax.xml.bind.annotation.XmlType;
/**
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Land", propOrder = { "addresses", "buildings", "sale", "fee", "caps" })
public class HousingLand {
@XmlElementWrapper(name = "addresses", required = true)
@XmlElement(name = "address")
private List<HouseAddress> addresses;
@XmlElementWrapper(name = "buildings", required = true)
@XmlElement(name = "building")
private List<Building> buildings;
@XmlElement(required = true)
private Sale sale;
@XmlElement(required = true)
private long fee;
@XmlElement(required = true)
private BuildingCapabilities caps;
@XmlAttribute(name = "sign_nosale", required = true)
private int signNosale;
@XmlAttribute(name = "sign_sale", required = true)
private int signSale;
@XmlAttribute(name = "sign_waiting", required = true)
private int signWaiting;
@XmlAttribute(name = "sign_home", required = true)
private int signHome;
@XmlAttribute(name = "manager_npc", required = true)
private int managerNpc;
@XmlAttribute(name = "teleport_npc", required = true)
private int teleportNpc;
@XmlAttribute(required = true)
private int id;
public List<HouseAddress> getAddresses() {
return addresses;
}
public List<Building> getBuildings() {
return buildings;
}
public Building getDefaultBuilding() {
for (Building building : buildings) {
if (building.isDefault())
return building;
}
return buildings.get(0); // fail
}
public Sale getSaleOptions() {
return sale;
}
public long getMaintenanceFee() {
return fee;
}
public BuildingCapabilities getCapabilities() {
return caps;
}
public int getNosaleSignNpcId() {
return signNosale;
}
public int getSaleSignNpcId() {
return signSale;
}
public int getWaitingSignNpcId() {
return signWaiting;
}
public int getHomeSignNpcId() {
return signHome;
}
public int getManagerNpcId() {
return managerNpc;
}
public int getTeleportNpcId() {
return teleportNpc;
}
public int getId() {
return id;
}
@Override
public int hashCode() {
return id;
}
}