package com.aionemu.gameserver.model.templates.event;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author Rolandas
*/
@XmlType(name = "InventoryDrop")
@XmlAccessorType(XmlAccessType.FIELD)
public class InventoryDrop {
@XmlAttribute(name = "item_id", required = true)
private int itemId;
@XmlAttribute(name = "startlevel")
private int startLevel;
@XmlAttribute(name = "interval", required = true)
private int interval;
@XmlAttribute(name = "count")
private int count = 1;
public int getItemId() {
return itemId;
}
public int getStartLevel() {
return startLevel;
}
public int getInterval() {
return interval;
}
public int getCount() {
return count;
}
}