package com.aionemu.gameserver.model.templates.curingzones;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author xTz
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "CuringTemplate")
public class CuringTemplate {
@XmlAttribute(name = "map_id")
protected int mapId;
@XmlAttribute(name = "x")
protected float x;
@XmlAttribute(name = "y")
protected float y;
@XmlAttribute(name = "z")
protected float z;
@XmlAttribute(name = "range")
protected float range;
/**
* Gets the value of the mapId property.
*
* @return possible object is {@link Integer }
*/
public int getMapId() {
return mapId;
}
/**
* Sets the value of the mapId property.
*
* @param value
* allowed object is {@link Integer }
*/
public void setMapId(int value) {
this.mapId = value;
}
/**
* Gets the value of the x property.
*
* @return possible object is {@link Float }
*/
public float getX() {
return x;
}
/**
* Sets the value of the x property.
*
* @param value
* allowed object is {@link Float }
*/
public void setX(float value) {
this.x = value;
}
/**
* Gets the value of the y property.
*
* @return possible object is {@link Float }
*/
public float getY() {
return y;
}
/**
* Sets the value of the y property.
*
* @param value
* allowed object is {@link Float }
*/
public void setY(float value) {
this.y = value;
}
/**
* Gets the value of the z property.
*
* @return possible object is {@link Float }
*/
public float getZ() {
return z;
}
/**
* Sets the value of the z property.
*
* @param value
* allowed object is {@link Float }
*/
public void setZ(float value) {
this.z = value;
}
public float getRange() {
return range;
}
}