package com.aionemu.gameserver.model.team.alliance.events;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.team.TeamType;
import com.aionemu.gameserver.model.team.alliance.PlayerAlliance;
import com.aionemu.gameserver.model.team.alliance.PlayerAllianceMember;
import com.aionemu.gameserver.model.team.alliance.PlayerAllianceService;
import com.aionemu.gameserver.model.team.common.events.PlayerLeavedEvent;
import com.aionemu.gameserver.model.team.common.legacy.PlayerAllianceEvent;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ALLIANCE_INFO;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ALLIANCE_MEMBER_INFO;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author ATracer
*/
public class PlayerAllianceLeavedEvent extends PlayerLeavedEvent<PlayerAllianceMember, PlayerAlliance> {
public PlayerAllianceLeavedEvent(PlayerAlliance alliance, Player player) {
super(alliance, player);
}
public PlayerAllianceLeavedEvent(PlayerAlliance team, Player player, PlayerLeavedEvent.LeaveReson reason, String banPersonName) {
super(team, player, reason, banPersonName);
}
public PlayerAllianceLeavedEvent(PlayerAlliance alliance, Player player, PlayerLeavedEvent.LeaveReson reason) {
super(alliance, player, reason);
}
@Override
public void handleEvent() {
team.getViceCaptainIds().remove(leavedPlayer.getObjectId());
if (reason != LeaveReson.DISBAND && team.isLeader(leavedPlayer))
team.onEvent(new ChangeAllianceLeaderEvent(team));
PlayerAllianceMember leavedTeamMember = team.removeMember(leavedPlayer.getObjectId());
SM_SYSTEM_MESSAGE leaveMsg = switch (reason) {
case LEAVE -> SM_SYSTEM_MESSAGE.STR_FORCE_LEAVE_HIM(leavedPlayer.getName());
case LEAVE_TIMEOUT -> SM_SYSTEM_MESSAGE.STR_PARTY_ALLIANCE_HE_LEAVED_PARTY_OFFLINE_TIMEOUT(leavedPlayer.getName());
case BAN -> SM_SYSTEM_MESSAGE.STR_FORCE_BAN_HIM(banPersonName, leavedPlayer.getName());
default -> SM_SYSTEM_MESSAGE.STR_PARTY_ALLIANCE_DISPERSED();
};
team.forEach(player -> {
PacketSendUtility.sendPacket(player, leaveMsg);
if (reason != LeaveReson.DISBAND) {
PacketSendUtility.sendPacket(player, new SM_ALLIANCE_MEMBER_INFO(leavedTeamMember, PlayerAllianceEvent.LEAVE));
PacketSendUtility.sendPacket(player, new SM_ALLIANCE_INFO(team));
}
});
switch (reason) {
case BAN:
case LEAVE:
if (team.isInLeague()) {
// update general alliance info for all other alliances in league
team.getLeague().broadcast(team);
}
if (team.getTeamType() != TeamType.AUTO_ALLIANCE && team.shouldDisband()) {
PlayerAllianceService.disband(team, true);
}
if (reason == LeaveReson.BAN) {
PacketSendUtility.sendPacket(leavedPlayer, SM_SYSTEM_MESSAGE.STR_FORCE_BAN_ME(banPersonName));
}
break;
case LEAVE_TIMEOUT:
if (team.getTeamType() != TeamType.AUTO_ALLIANCE && team.shouldDisband()) {
PlayerAllianceService.disband(team, true);
}
break;
case DISBAND:
PacketSendUtility.sendPacket(leavedPlayer, SM_SYSTEM_MESSAGE.STR_PARTY_ALLIANCE_DISPERSED());
break;
}
super.handleEvent();
}
}