package com.aionemu.gameserver.model.team.alliance.events;
import com.aionemu.gameserver.model.team.alliance.PlayerAlliance;
import com.aionemu.gameserver.model.team.common.events.AlwaysTrueTeamEvent;
import com.aionemu.gameserver.model.team.common.legacy.LootGroupRules;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ALLIANCE_INFO;
/**
* @author ATracer
*/
public class ChangeAllianceLootRulesEvent extends AlwaysTrueTeamEvent {
private final PlayerAlliance alliance;
private final LootGroupRules lootGroupRules;
public ChangeAllianceLootRulesEvent(PlayerAlliance alliance, LootGroupRules lootGroupRules) {
this.alliance = alliance;
this.lootGroupRules = lootGroupRules;
}
@Override
public void handleEvent() {
alliance.setLootGroupRules(lootGroupRules);
alliance.sendPackets(new SM_ALLIANCE_INFO(alliance));
}
}