package com.aionemu.gameserver.model.skill;
import com.aionemu.gameserver.model.gameobjects.Creature;
/**
* @author ATracer
*/
public interface SkillList<T extends Creature> {
/**
* Add skill to list
*
* @return true if operation was successful
*/
boolean addSkill(T creature, int skillId, int skillLevel);
/**
* Remove skill from list
*
* @return true if operation was successful
*/
boolean removeSkill(int skillId);
/**
* Check whether skill is present in list
*/
boolean isSkillPresent(int skillId);
int getSkillLevel(int skillId);
/**
* Size of skill list
*/
int size();
}
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1 |
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102,949 |
2 |
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63,733 |
3 |
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51,771 |
4 |
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36,923 |
5 |
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35,011 |
6 |
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29,470 |
7 |
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29,077 |
8 |
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28,199 |
9 |
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26,731 |
10 |
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17,020 |