package com.aionemu.gameserver.model.skill;
/**
* @author ATracer
*/
public abstract class SkillEntry {
protected final int skillId;
protected volatile int skillLevel;
SkillEntry(int skillId, int skillLevel) {
this.skillId = skillId;
this.skillLevel = skillLevel;
}
public final int getSkillId() {
return skillId;
}
public final int getSkillLevel() {
return skillLevel;
}
public void setSkillLvl(int skillLevel) {
this.skillLevel = skillLevel;
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |