package com.aionemu.gameserver.model.items;
import java.util.List;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.stats.calc.StatOwner;
import com.aionemu.gameserver.model.stats.calc.functions.StatFunction;
import com.aionemu.gameserver.model.templates.item.bonuses.StatBonusType;
/**
* @author xTz
*/
public class RandomBonusEffect implements StatOwner {
private final int statBonusId;
private final List<StatFunction> stats;
public RandomBonusEffect(StatBonusType type, int statBonusSetId, int statBonusId) {
this.statBonusId = statBonusId;
this.stats = DataManager.ITEM_RANDOM_BONUSES.getTemplate(type, statBonusSetId, statBonusId).getModifiers();
}
public int getStatBonusId() {
return statBonusId;
}
public void applyEffect(Player player) {
player.getGameStats().addEffect(this, stats);
}
public void endEffect(Player player) {
player.getGameStats().endEffect(this);
}
}