package com.aionemu.gameserver.model.instance;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.Future;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.instance.instancescore.HarmonyArenaScore;
import com.aionemu.gameserver.model.instance.instancescore.InstanceScore;
import com.aionemu.gameserver.model.instance.instancescore.PvPArenaScore;
import com.aionemu.gameserver.model.stats.calc.StatOwner;
import com.aionemu.gameserver.model.stats.calc.functions.IStatFunction;
import com.aionemu.gameserver.model.stats.calc.functions.StatAddFunction;
import com.aionemu.gameserver.model.stats.container.StatEnum;
import com.aionemu.gameserver.model.templates.instance_bonusatrr.InstanceBonusAttr;
import com.aionemu.gameserver.model.templates.instance_bonusatrr.InstancePenaltyAttr;
import com.aionemu.gameserver.network.aion.instanceinfo.ArenaScoreWriter;
import com.aionemu.gameserver.network.aion.instanceinfo.HarmonyScoreWriter;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ABNORMAL_STATE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_INSTANCE_SCORE;
import com.aionemu.gameserver.skillengine.change.Func;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.world.WorldMapInstance;
/**
* @author xTz
*/
public class InstanceBuff implements StatOwner {
private final List<IStatFunction> functions = new ArrayList<>();
private final InstanceBonusAttr instanceBonusAttr;
private Future<?> task;
private long endTime;
public InstanceBuff(int buffId) {
instanceBonusAttr = DataManager.INSTANCE_BUFF_DATA.getInstanceBonusattr(buffId);
}
public void applyEffect(Player player, int time) {
if (isActive() || instanceBonusAttr == null) {
return;
}
if (time != 0) {
task = ThreadPoolManager.getInstance().schedule(new InstanceBuffTask(player), time);
}
endTime = System.currentTimeMillis() + time;
for (InstancePenaltyAttr instancePenaltyAttr : instanceBonusAttr.getPenaltyAttr()) {
StatEnum stat = instancePenaltyAttr.getStat();
int statToModified = player.getGameStats().getStat(stat, 0).getBase();
int value = instancePenaltyAttr.getValue();
int valueModified = instancePenaltyAttr.getFunc().equals(Func.PERCENT) ? (statToModified * value / 100) : (value);
functions.add(new StatAddFunction(stat, valueModified, true));
}
player.getGameStats().addEffect(this, functions);
}
public void endEffect(Player player) {
functions.clear();
if (isActive()) {
task.cancel(true);
}
player.getGameStats().endEffect(this);
notify(player);
}
private void notify(Player player) {
WorldMapInstance wmi = player.getWorldMapInstance();
InstanceScore<?> score = wmi.getInstanceHandler().getInstanceScore();
if (score instanceof HarmonyArenaScore harmonyScore) {
wmi.forEachPlayer(p -> PacketSendUtility.sendPacket(p, new SM_INSTANCE_SCORE(wmi.getMapId(),
new HarmonyScoreWriter(harmonyScore, InstanceScoreType.UPDATE_PLAYER_BUFF_STATUS, player), harmonyScore.getTime())));
} else if (score instanceof PvPArenaScore arenaScore) {
wmi.forEachPlayer(
p -> PacketSendUtility.sendPacket(p, new SM_INSTANCE_SCORE(wmi.getMapId(), new ArenaScoreWriter(arenaScore, p.getObjectId(), false))));
}
PacketSendUtility.sendPacket(player, new SM_ABNORMAL_STATE(Collections.emptyList(), player.getEffectController().getAbnormals(), 0));
}
public int getRemainingTime() {
return (int) Math.max(0, endTime - System.currentTimeMillis());
}
private class InstanceBuffTask implements Runnable {
private final Player player;
public InstanceBuffTask(Player player) {
this.player = player;
}
@Override
public void run() {
endEffect(player);
}
}
public boolean isActive() {
return task != null && !task.isDone();
}
}