package com.aionemu.gameserver.model.gameobjects.player;
import java.util.LinkedHashMap;
import java.util.Map;
import com.aionemu.gameserver.model.trade.TradePSItem;
/**
* @author Xav, Simple
*/
public class PrivateStore {
private final Player owner;
private Map<Integer, TradePSItem> items;
private String storeMessage;
public PrivateStore(Player owner) {
this.owner = owner;
this.items = new LinkedHashMap<>();
}
public Player getOwner() {
return owner;
}
public Map<Integer, TradePSItem> getSoldItems() {
return items;
}
public void addItemToSell(int itemObjId, TradePSItem tradeItem) {
items.put(itemObjId, tradeItem);
}
public void removeItem(int itemObjId) {
if (items.containsKey(itemObjId)) {
Map<Integer, TradePSItem> newItems = new LinkedHashMap<>();
for (int itemObjIds : items.keySet()) {
if (itemObjId != itemObjIds)
newItems.put(itemObjIds, items.get(itemObjIds));
}
this.items = newItems;
}
}
public TradePSItem getTradeItemByObjId(int itemObjId) {
return items.get(itemObjId);
}
public void setStoreMessage(String storeMessage) {
this.storeMessage = storeMessage;
}
public String getStoreMessage() {
return storeMessage == null ? "" : storeMessage;
}
}