package com.aionemu.gameserver.model.gameobjects.player;
import java.util.Iterator;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
/**
* Represents a players list of blocked users<br />
* Blocks via a player's CommonData
*
* @author Ben
*/
public class BlockList implements Iterable<BlockedPlayer> {
/**
* The maximum number of users a block list can contain
*/
public static final int MAX_BLOCKS = 100;
// Indexes blocked players by their player ID
private final Map<Integer, BlockedPlayer> blockedList;
/**
* Constructs a new (empty) blocked list
*/
public BlockList() {
this.blockedList = new ConcurrentHashMap<>();
}
/**
* Constructs a new blocked list with the given initial items
*
* @param initialList
* A map of blocked players indexed by their object IDs
*/
public BlockList(Map<Integer, BlockedPlayer> initialList) {
this.blockedList = new ConcurrentHashMap<>(initialList);
}
/**
* Adds a player to the blocked users list<br />
* <ul>
* <li>Does not send packets or update the database</li>
* </ul>
*
* @param playerToBlock
* The player to be blocked
* @param reason
* The reason for blocking this user
*/
public void add(BlockedPlayer plr) {
blockedList.put(plr.getObjId(), plr);
}
/**
* Removes a player from the blocked users list<br />
* <ul>
* <li>Does not send packets or update the database</li>
* </ul>
*
* @param objIdOfPlayer
*/
public void remove(int objIdOfPlayer) {
blockedList.remove(objIdOfPlayer);
}
/**
* Returns the blocked player with this name if they exist
*
* @param name
* @return CommonData of player with this name, null if not blocked
*/
public BlockedPlayer getBlockedPlayer(String name) {
Iterator<BlockedPlayer> iterator = blockedList.values().iterator();
while (iterator.hasNext()) {
BlockedPlayer entry = iterator.next();
if (entry.getName().equalsIgnoreCase(name))
return entry;
}
return null;
}
public BlockedPlayer getBlockedPlayer(int playerObjId) {
return blockedList.get(playerObjId);
}
public boolean contains(int playerObjectId) {
return blockedList.containsKey(playerObjectId);
}
/**
* Returns the number of blocked players in this list
*
* @return blockedList.size()
*/
public int getSize() {
return blockedList.size();
}
public boolean isFull() {
return getSize() >= MAX_BLOCKS;
}
@Override
public Iterator<BlockedPlayer> iterator() {
return blockedList.values().iterator();
}
}