package com.aionemu.gameserver.geoEngine.collision;
import com.aionemu.gameserver.model.Race;
public class IgnoreProperties {
public static final IgnoreProperties ELYOS = new IgnoreProperties(Race.ELYOS, 0);
public static final IgnoreProperties ASMODIANS = new IgnoreProperties(Race.ASMODIANS, 0);
public static final IgnoreProperties BALAUR = new IgnoreProperties(Race.DRAKAN, 0);
public static final IgnoreProperties ANY_RACE = new IgnoreProperties(null, 0);
private final Race race;
private final int staticId;
private IgnoreProperties(Race race, int staticId) {
this.race = race;
this.staticId = staticId;
}
public static IgnoreProperties of(Race race, int staticId) {
if (staticId == 0) {
if (race == Race.ELYOS)
return ELYOS;
if (race == Race.ASMODIANS)
return ASMODIANS;
if (race == Race.DRAKAN)
return BALAUR;
}
return new IgnoreProperties(race, staticId);
}
public static IgnoreProperties of(Race race) {
return of(race, 0);
}
public static IgnoreProperties of(int staticId) {
return of(null, staticId);
}
public Race getRace() {
return race;
}
public int getStaticId() {
return staticId;
}
@Override
public String toString() {
return "[IgnoreProperties] Race: " + this.race + " staticId: " + this.staticId;
}
}