package com.aionemu.gameserver.dataholders;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.xml.bind.Unmarshaller;
import javax.xml.bind.annotation.*;
import com.aionemu.gameserver.model.templates.panels.SkillPanel;
/**
* @author xTz
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlRootElement(name = "polymorph_panels")
public class PanelSkillsData {
@XmlElement(name = "panel")
protected List<SkillPanel> templates;
@XmlTransient
private final Map<Integer, SkillPanel> skillPanels = new HashMap<>();
void afterUnmarshal(Unmarshaller unmarshaller, Object parent) {
for (SkillPanel panel : templates) {
skillPanels.put(panel.getPanelId(), panel);
}
templates = null;
}
public SkillPanel getSkillPanel(int id) {
return skillPanels.get(id);
}
public int size() {
return skillPanels.size();
}
}