package com.aionemu.gameserver.dataholders;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.xml.bind.Unmarshaller;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlTransient;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.templates.housing.Building;
/**
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "", propOrder = { "buildings" })
public class HouseBuildingData {
@XmlElement(name = "building")
private List<Building> buildings;
@XmlTransient
private Map<Integer, Building> buildingById = new HashMap<>();
void afterUnmarshal(Unmarshaller u, Object parent) {
if (buildings == null)
return;
for (Building building : buildings) {
if (buildingById.put(building.getId(), building) != null)
throw new IllegalArgumentException("Duplicate building ID " + building.getId());
}
buildings = null;
}
public Building getBuilding(int buildingId) {
return buildingById.get(buildingId);
}
public int size() {
return buildingById.size();
}
}