package com.aionemu.gameserver.dao;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.aionemu.commons.database.DatabaseFactory;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.emotion.Emotion;
import com.aionemu.gameserver.model.gameobjects.player.emotion.EmotionList;
/**
* @author Mr. Poke
*/
public class PlayerEmotionListDAO {
private static final Logger log = LoggerFactory.getLogger(PlayerEmotionListDAO.class);
public static final String INSERT_QUERY = "INSERT INTO `player_emotions` (`player_id`, `emotion`, `remaining`) VALUES (?,?,?)";
public static final String SELECT_QUERY = "SELECT `emotion`, `remaining` FROM `player_emotions` WHERE `player_id`=?";
public static final String DELETE_QUERY = "DELETE FROM `player_emotions` WHERE `player_id`=? AND `emotion`=?";
public static void loadEmotions(Player player) {
EmotionList emotions = new EmotionList(player);
try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stmt = con.prepareStatement(SELECT_QUERY)) {
stmt.setInt(1, player.getObjectId());
try (ResultSet rset = stmt.executeQuery()) {
while (rset.next()) {
int emotionId = rset.getInt("emotion");
int remaining = rset.getInt("remaining");
emotions.add(emotionId, remaining, false);
}
}
} catch (Exception e) {
log.error("Could not restore emotionId for playerObjId: " + player.getObjectId() + " from DB: " + e.getMessage(), e);
}
player.setEmotions(emotions);
}
public static void insertEmotion(Player player, Emotion emotion) {
try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stmt = con.prepareStatement(INSERT_QUERY)) {
stmt.setInt(1, player.getObjectId());
stmt.setInt(2, emotion.getId());
stmt.setInt(3, emotion.getExpireTime());
stmt.execute();
} catch (Exception e) {
log.error("Could not store emotionId for player " + player.getObjectId() + " from DB: " + e.getMessage(), e);
}
}
public static void deleteEmotion(int playerId, int emotionId) {
try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stmt = con.prepareStatement(DELETE_QUERY)) {
stmt.setInt(1, playerId);
stmt.setInt(2, emotionId);
stmt.execute();
} catch (Exception e) {
log.error("Could not delete title for player " + playerId + " from DB: " + e.getMessage(), e);
}
}
}