package com.aionemu.gameserver.dao;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashMap;
import java.util.Map;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.aionemu.commons.database.DB;
import com.aionemu.commons.database.DatabaseFactory;
import com.aionemu.commons.database.IUStH;
import com.aionemu.commons.database.ParamReadStH;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.items.ItemCooldown;
/**
* @author ATracer
*/
public class ItemCooldownsDAO {
private static final Logger log = LoggerFactory.getLogger(ItemCooldownsDAO.class);
public static final String INSERT_QUERY = "INSERT INTO `item_cooldowns` (`player_id`, `delay_id`, `use_delay`, `reuse_time`) VALUES (?,?,?,?)";
public static final String DELETE_QUERY = "DELETE FROM `item_cooldowns` WHERE `player_id`=?";
public static final String SELECT_QUERY = "SELECT `delay_id`, `use_delay`, `reuse_time` FROM `item_cooldowns` WHERE `player_id`=?";
public static void loadItemCooldowns(Player player) {
DB.select(SELECT_QUERY, new ParamReadStH() {
@Override
public void setParams(PreparedStatement stmt) throws SQLException {
stmt.setInt(1, player.getObjectId());
}
@Override
public void handleRead(ResultSet rset) throws SQLException {
while (rset.next()) {
int delayId = rset.getInt("delay_id");
int useDelay = rset.getInt("use_delay");
long reuseTime = rset.getLong("reuse_time");
if (reuseTime > System.currentTimeMillis())
player.addItemCoolDown(delayId, reuseTime, useDelay);
}
}
});
player.getEffectController().broadCastEffects(null);
}
public static void storeItemCooldowns(Player player) {
deleteItemCooldowns(player);
Map<Integer, ItemCooldown> itemCoolDowns = player.getItemCoolDowns();
if (itemCoolDowns.isEmpty())
return;
itemCoolDowns = new HashMap<>(itemCoolDowns);
itemCoolDowns.values().removeIf(itemCooldown -> itemCooldown == null || itemCooldown.getReuseTime() - System.currentTimeMillis() <= 30000);
if (itemCoolDowns.isEmpty())
return;
try (Connection con = DatabaseFactory.getConnection(); PreparedStatement st = con.prepareStatement(INSERT_QUERY)) {
con.setAutoCommit(false);
for (Map.Entry<Integer, ItemCooldown> entry : itemCoolDowns.entrySet()) {
st.setInt(1, player.getObjectId());
st.setInt(2, entry.getKey());
st.setInt(3, entry.getValue().getUseDelay());
st.setLong(4, entry.getValue().getReuseTime());
st.addBatch();
}
st.executeBatch();
con.commit();
} catch (SQLException e) {
log.error("Error while storing item cooldowns for " + player, e);
}
}
private static void deleteItemCooldowns(Player player) {
DB.insertUpdate(DELETE_QUERY, new IUStH() {
@Override
public void handleInsertUpdate(PreparedStatement stmt) throws SQLException {
stmt.setInt(1, player.getObjectId());
stmt.execute();
}
});
}
}