package com.aionemu.gameserver.dao;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.aionemu.commons.database.DatabaseFactory;
import com.aionemu.gameserver.model.ingameshop.IGItem;
/**
* @author xTz, KID
*/
public class InGameShopDAO {
private static final Logger log = LoggerFactory.getLogger(InGameShopDAO.class);
public static final String SELECT_QUERY = "SELECT `object_id`, `item_id`, `item_count`, `item_price`, `category`, `sub_category`, `list`, `sales_ranking`, `item_type`, `gift`, `title_description`, `description` FROM `ingameshop`";
public static final String DELETE_QUERY = "DELETE FROM `ingameshop` WHERE `item_id`=? AND `category`=? AND `sub_category`=? AND `list`=?";
public static final String UPDATE_SALES_QUERY = "UPDATE `ingameshop` SET `sales_ranking`=? WHERE `object_id`=?";
public static Map<Byte, List<IGItem>> loadInGameShopItems() {
Map<Byte, List<IGItem>> items = new HashMap<>();
try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stmt = con.prepareStatement(SELECT_QUERY)) {
try (ResultSet rset = stmt.executeQuery()) {
while (rset.next()) {
byte category = rset.getByte("category");
byte subCategory = rset.getByte("sub_category");
if (subCategory < 3)
continue;
int objectId = rset.getInt("object_id");
int itemId = rset.getInt("item_id");
long itemCount = rset.getLong("item_count");
long itemPrice = rset.getLong("item_price");
int list = rset.getInt("list");
int salesRanking = rset.getInt("sales_ranking");
byte itemType = rset.getByte("item_type");
byte gift = rset.getByte("gift");
String titleDescription = rset.getString("title_description");
String description = rset.getString("description");
if (!items.containsKey(category)) {
items.put(category, new ArrayList<IGItem>());
}
items.get(category).add(
new IGItem(objectId, itemId, itemCount, itemPrice, category, subCategory, list, salesRanking, itemType, gift, titleDescription,
description));
}
}
} catch (Exception e) {
log.error("Could not restore inGameShop data for all from DB: " + e.getMessage(), e);
}
return items;
}
public static boolean deleteIngameShopItem(int itemId, byte category, byte subCategory, int list) {
try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stmt = con.prepareStatement(DELETE_QUERY)) {
stmt.setInt(1, itemId);
stmt.setInt(2, category);
stmt.setInt(3, subCategory);
stmt.setInt(4, list);
stmt.execute();
} catch (Exception e) {
log.error("Error delete ingameshopItem: " + itemId, e);
return false;
}
return true;
}
public static void saveIngameShopItem(int objectId, int itemId, long itemCount, long itemPrice, byte category, byte subCategory, int list,
int salesRanking, byte itemType, byte gift, String titleDescription, String description) {
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement stmt = con
.prepareStatement("INSERT INTO ingameshop(object_id, item_id, item_count, item_price, category, sub_category, list, sales_ranking, item_type, gift, title_description, description)"
+ "VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)")) {
stmt.setInt(1, objectId);
stmt.setInt(2, itemId);
stmt.setLong(3, itemCount);
stmt.setLong(4, itemPrice);
stmt.setByte(5, category);
stmt.setByte(6, subCategory);
stmt.setInt(7, list);
stmt.setInt(8, salesRanking);
stmt.setByte(9, itemType);
stmt.setByte(10, gift);
stmt.setString(11, titleDescription);
stmt.setString(12, description);
stmt.execute();
} catch (Exception e) {
log.error("Error saving Item: " + objectId, e);
}
}
public static boolean increaseSales(int object, int current) {
try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stmt = con.prepareStatement(UPDATE_SALES_QUERY)) {
stmt.setInt(1, current);
stmt.setInt(2, object);
stmt.execute();
} catch (Exception e) {
log.error("Error increaseSales Item: " + object, e);
return false;
}
return true;
}
}