package com.aionemu.gameserver.controllers.observer;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.geoEngine.math.Vector3f;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.flyring.FlyRing;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.QuestEngine;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
/**
* @author xavier, Source
*/
public class FlyRingObserver extends ActionObserver {
private final Player player;
private final FlyRing ring;
private Vector3f oldPosition;
public FlyRingObserver(FlyRing ring, Player player) {
super(ObserverType.MOVE);
this.player = player;
this.ring = ring;
this.oldPosition = new Vector3f(player.getX(), player.getY(), player.getZ());
}
@Override
public void moved() {
Vector3f newPosition = new Vector3f(player.getX(), player.getY(), player.getZ());
if (ring.isCrossed(oldPosition, newPosition)) {
if (ring.getTemplate().getMap() == 400010000 || isQuestactive() || isInstancetactive()) {
SkillTemplate skillTemplate = DataManager.SKILL_DATA.getSkillTemplate(265); // Wings of Aether
Effect speedUp = new Effect(player, player, skillTemplate, skillTemplate.getLvl());
speedUp.initialize();
speedUp.addAllEffectToSucess();
speedUp.applyEffect();
}
QuestEngine.getInstance().onPassFlyingRing(new QuestEnv(null, player, 0), ring.getName());
}
oldPosition = newPosition;
}
private boolean isInstancetactive() {
return ring.getPosition().getWorldMapInstance().getInstanceHandler().onPassFlyingRing(player, ring.getName());
}
private boolean isQuestactive() {
int questId = player.getRace() == Race.ASMODIANS ? 2042 : 1044;
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
return qs.getStatus() == QuestStatus.START && qs.getQuestVarById(0) >= 2 && qs.getQuestVarById(0) <= 8;
}
}