package com.aionemu.gameserver.controllers.observer;
/**
* @author kecimis
*/
public class AttackerCriticalStatus {
private boolean result = false;
private int count;
private int value;
private boolean isPercent;
public AttackerCriticalStatus(boolean result) {
this.result = result;
}
public AttackerCriticalStatus(int count, int value, boolean isPercent) {
this.count = count;
this.value = value;
this.isPercent = isPercent;
}
/**
* @return the count
*/
public int getCount() {
return count;
}
/**
* @param count
* the count to set
*/
public void setCount(int count) {
this.count = count;
}
/**
* @return the value
*/
public int getValue() {
return value;
}
/**
* @return the isPercent
*/
public boolean isPercent() {
return isPercent;
}
/**
* @return the result
*/
public boolean isResult() {
return result;
}
/**
* @param result
* the result to set
*/
public void setResult(boolean result) {
this.result = result;
}
}