package com.aionemu.gameserver.controllers.attack;
import com.aionemu.gameserver.events.AbstractEvent;
import com.aionemu.gameserver.model.gameobjects.Creature;
/**
* @author Rolandas
*/
public class AddDamageEvent extends AbstractEvent<AggroList> {
private static final long serialVersionUID = -4421622095402153276L;
private final int damage;
private final Creature attacker;
public AddDamageEvent(AggroList source, Creature attacker, int damage) {
super(source);
this.damage = damage;
this.attacker = attacker;
}
public int getDamage() {
return damage;
}
public Creature getAttacker() {
return attacker;
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
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102,949 |
2 |
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63,733 |
3 |
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51,771 |
4 |
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36,923 |
5 |
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35,011 |
6 |
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29,470 |
7 |
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29,077 |
8 |
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28,199 |
9 |
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26,731 |
10 |
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17,020 |