package com.aionemu.gameserver.configs.network;
import java.util.Map;
import com.aionemu.commons.configuration.Properties;
import com.aionemu.commons.configuration.Property;
import com.aionemu.gameserver.network.aion.AionClientPacket;
/**
* @author Neon
*/
public class PffConfig {
@Property(key = "gameserver.network.pff.mode", defaultValue = "1")
public static int PFF_MODE;
@Properties(keyPattern = "^gameserver\\.network\\.pff\\.packet\\.(0[xX][0-9a-fA-F]+)$")
public static Map<Integer, Integer> THRESHOLD_MILLIS_BY_PACKET_OPCODE;
/**
* @return The allowed delay in milliseconds in which two packets of the given type may be sent from one client.
*/
public static int getAllowedMillisBetweenPackets(AionClientPacket packet) {
return THRESHOLD_MILLIS_BY_PACKET_OPCODE.getOrDefault(packet.getOpCode(), 0);
}
}