package com.aionemu.gameserver.configs.main;
import com.aionemu.commons.configuration.Property;
/**
* @author Sarynth
*/
public class PricesConfig {
/**
* Controls the "Prices:" value in influence tab.
*/
@Property(key = "gameserver.prices.default.prices", defaultValue = "100")
public static int DEFAULT_PRICES;
/**
* Hidden modifier for all prices.
*/
@Property(key = "gameserver.prices.default.modifier", defaultValue = "100")
public static int DEFAULT_MODIFIER;
/**
* Taxes: value = 100 + tax %
*/
@Property(key = "gameserver.prices.default.taxes", defaultValue = "100")
public static int DEFAULT_TAXES;
@Property(key = "gameserver.prices.vendor.buymod", defaultValue = "100")
public static int VENDOR_BUY_MODIFIER;
@Property(key = "gameserver.prices.vendor.sellmod", defaultValue = "20")
public static int VENDOR_SELL_MODIFIER;
}