package com.aionemu.gameserver.configs.main;
import com.aionemu.commons.configuration.Property;
/**
* @author ATracer
*/
public class PeriodicSaveConfig {
/**
* Time in seconds for saving player data
*/
@Property(key = "gameserver.periodicsave.player.general", defaultValue = "900")
public static int PLAYER_GENERAL;
/**
* Time in seconds for saving player items and item stones
*/
@Property(key = "gameserver.periodicsave.player.items", defaultValue = "900")
public static int PLAYER_ITEMS;
/**
* Time in seconds for saving legion wh items and item stones
*/
@Property(key = "gameserver.periodicsave.legion.items", defaultValue = "1200")
public static int LEGION_ITEMS;
/**
* Time in seconds for updating and saving pet mood data
*/
@Property(key = "gameserver.periodicsave.player.pets", defaultValue = "10")
public static int PLAYER_PETS;
}