package com.aionemu.gameserver.configs.main;
import com.aionemu.commons.configuration.Property;
public class LoggingConfig {
/**
* Logging
*/
@Property(key = "gameserver.log.audit", defaultValue = "true")
public static boolean LOG_AUDIT;
@Property(key = "gameserver.log.craft", defaultValue = "true")
public static boolean LOG_CRAFT;
@Property(key = "gameserver.log.gmaudit", defaultValue = "true")
public static boolean LOG_GMAUDIT;
@Property(key = "gameserver.log.chats.general", defaultValue = "true")
public static boolean LOG_GENERAL_CHATS;
@Property(key = "gameserver.log.chats.private", defaultValue = "false")
public static boolean LOG_PRIVATE_CHATS;
@Property(key = "gameserver.log.ingameshop", defaultValue = "false")
public static boolean LOG_INGAMESHOP;
@Property(key = "gameserver.log.ingameshop.sql", defaultValue = "false")
public static boolean LOG_INGAMESHOP_SQL;
@Property(key = "gameserver.log.item", defaultValue = "true")
public static boolean LOG_ITEM;
@Property(key = "gameserver.log.kill", defaultValue = "false")
public static boolean LOG_KILL;
@Property(key = "gameserver.log.pl", defaultValue = "false")
public static boolean LOG_PL;
@Property(key = "gameserver.log.mail", defaultValue = "false")
public static boolean LOG_MAIL;
@Property(key = "gameserver.log.player.exchange", defaultValue = "false")
public static boolean LOG_PLAYER_EXCHANGE;
@Property(key = "gameserver.log.broker.exchange", defaultValue = "false")
public static boolean LOG_BROKER_EXCHANGE;
@Property(key = "gameserver.log.siege", defaultValue = "false")
public static boolean LOG_SIEGE;
@Property(key = "gameserver.log.sysmail", defaultValue = "false")
public static boolean LOG_SYSMAIL;
@Property(key = "gameserver.log.auction", defaultValue = "true")
public static boolean LOG_HOUSE_AUCTION;
@Property(key = "gameserver.log.tampering", defaultValue = "false")
public static boolean LOG_TAMPERING;
}