package com.aionemu.gameserver.configs.main;
import java.io.File;
import java.util.Set;
import com.aionemu.commons.configuration.Property;
public class InstanceConfig {
@Property(key = "gameserver.instance.cooldown_rate", defaultValue = "1")
public static int INSTANCE_COOLDOWN_RATE;
@Property(key = "gameserver.instance.cooldown_rate.excluded_maps", defaultValue = "")
public static Set<Integer> INSTANCE_COOLDOWN_RATE_EXCLUDED_MAPS;
@Property(key = "gameserver.instance.destroy_delay_seconds", defaultValue = "600")
public static int INSTANCE_DESTROY_DELAY_SECONDS;
@Property(key = "gameserver.instance.solo.destroy_delay_seconds", defaultValue = "600")
public static int SOLO_INSTANCE_DESTROY_DELAY_SECONDS;
@Property(key = "gameserver.instance.duel.enable", defaultValue = "true")
public static boolean INSTANCE_DUEL_ENABLE;
/**
* Location of instance *.java handlers
*/
@Property(key = "gameserver.instance.handler_directory", defaultValue = "./data/handlers/instance")
public static File HANDLER_DIRECTORY;
}