package com.aionemu.gameserver.configs.main;
import com.aionemu.commons.configuration.Property;
public class GeoDataConfig {
/**
* Geodata enable
*/
@Property(key = "gameserver.geodata.enable", defaultValue = "true")
public static boolean GEO_ENABLE;
/**
* Enable canSee checks using geodata.
*/
@Property(key = "gameserver.geodata.cansee.enable", defaultValue = "true")
public static boolean CANSEE_ENABLE;
/**
* Enable Fear skill using geodata.
*/
@Property(key = "gameserver.geodata.fear.enable", defaultValue = "true")
public static boolean FEAR_ENABLE;
/**
* Enable Geo checks during npc movement (prevent flying mobs)
*/
@Property(key = "gameserver.geodata.npc.move", defaultValue = "true")
public static boolean GEO_NPC_MOVE;
/**
* Enable geo materials using skills
*/
@Property(key = "gameserver.geodata.materials.enable", defaultValue = "true")
public static boolean GEO_MATERIALS_ENABLE;
/**
* Show collision zone name and skill id
*/
@Property(key = "gameserver.geodata.materials.showdetails", defaultValue = "false")
public static boolean GEO_MATERIALS_SHOWDETAILS;
/**
* Enable geo shields
*/
@Property(key = "gameserver.geodata.shields.enable", defaultValue = "true")
public static boolean GEO_SHIELDS_ENABLE;
}