package quest.verteron;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Rhys2002, zhkchi
*/
public class _1158VillageSealFound extends AbstractQuestHandler {
public _1158VillageSealFound() {
super(1158);
}
@Override
public void register() {
qe.registerQuestNpc(798003).addOnQuestStart(questId);
qe.registerQuestNpc(798003).addOnTalkEvent(questId);
qe.registerQuestNpc(700003).addOnTalkEvent(questId);
qe.registerQuestNpc(203128).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(final QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if (qs == null || qs.isStartable()) {
if (targetId == 798003) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
default:
return sendQuestStartDialog(env);
}
}
}
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
if (qs.getStatus() == QuestStatus.START) {
if (targetId == 700003 && var == 0) {
switch (dialogActionId) {
case USE_OBJECT:
return sendQuestDialog(env, 1352);
case SELECT2_1:
return sendQuestDialog(env, 1353);
case SETPRO1:
if (!giveQuestItem(env, 182200502, 1))
return true;
qs.setQuestVarById(0, 1);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return closeDialogWindow(env);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 203128) {
switch (dialogActionId) {
case USE_OBJECT:
return sendQuestDialog(env, 2375);
case SELECT_QUEST_REWARD:
removeQuestItem(env, 182200502, 1);
return sendQuestDialog(env, 5);
default:
return sendQuestEndDialog(env);
}
}
return false;
}
return false;
}
}