package quest.tiamat_stronghold;
import static com.aionemu.gameserver.model.DialogAction.QUEST_SELECT;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestActionType;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Estrayl
*/
public class _30760PetrifiedHeroOfTheAsmodians extends AbstractQuestHandler {
private static final int QUEST_ITEM_ID = 182213268; // Marchutan's Protection
private static final int START_END_NPC_ID = 804871; // Hank
private static final int STATUE_NPC_ID = 701499; // Asmodian Hero's Statue
public _30760PetrifiedHeroOfTheAsmodians() {
super(30760);
}
@Override
public void register() {
qe.registerQuestNpc(START_END_NPC_ID).addOnQuestStart(questId);
qe.registerQuestNpc(START_END_NPC_ID).addOnTalkEvent(questId);
qe.registerCanAct(questId, STATUE_NPC_ID);
qe.registerQuestNpc(STATUE_NPC_ID).addOnTalkEvent(questId);
qe.registerQuestItem(QUEST_ITEM_ID, questId);
}
public boolean onDialogEvent(QuestEnv env) {
QuestState qs = env.getPlayer().getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (targetId == START_END_NPC_ID) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 4762);
} else {
return sendQuestStartDialog(env, QUEST_ITEM_ID, 1);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
if (targetId == STATUE_NPC_ID) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == START_END_NPC_ID) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 10002);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
@Override
public boolean onCanAct(QuestEnv env, QuestActionType questEventType, Object... objects) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(env.getQuestId());
return qs != null && qs.getStatus() == QuestStatus.START && env.getTargetId() == STATUE_NPC_ID
&& player.getInventory().getItemCountByItemId(QUEST_ITEM_ID) > 0;
}
}