package quest.tiamat_stronghold;
import static com.aionemu.gameserver.model.DialogAction.QUEST_SELECT;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* 1. Step: Talk to Surama.
* 2. Step: Rescue 5 Captured Drakan Scientists.
* 3. Step: Kill Brigade General Laksyaka
* 4. Step: Talk to Murugan The Loyal.
*
* Second step is currently handled by {@link ai.instance.tiamatStrongHold.CapturedDrakanScientistAI}.
*
* @author Estrayl
*/
public class _30758SuramaTheBitter extends AbstractQuestHandler {
private static final int START_NPC_ID = 800369; // Surama
private static final int END_NPC_ID = 800438; // Murugan the Loyal
private static final int TARGET_TO_KILL = 219356; // Brigade General Laksyaka
public _30758SuramaTheBitter() {
super(30758);
}
@Override
public void register() {
qe.registerQuestNpc(TARGET_TO_KILL).addOnKillEvent(questId);
qe.registerQuestNpc(START_NPC_ID).addOnQuestStart(questId);
qe.registerQuestNpc(END_NPC_ID).addOnTalkEvent(questId);
}
public boolean onDialogEvent(QuestEnv env) {
QuestState qs = env.getPlayer().getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (targetId == START_NPC_ID) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 4762);
} else {
return sendQuestStartDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == END_NPC_ID) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 10002);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
if (env.getTargetId() == TARGET_TO_KILL && qs.getQuestVarById(0) == 5) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return true;
}
return false;
}
}