package quest.theobomos;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* Collect Bloodwing Meat and lure Vison (798214). Take Bloodwing Meat to Tityus (798191).
*
* @author Balthazar, vlog
*/
public class _3092VisonTheDrakie extends AbstractQuestHandler {
public _3092VisonTheDrakie() {
super(3092);
}
@Override
public void register() {
qe.registerQuestNpc(798191).addOnQuestStart(questId);
qe.registerQuestNpc(798191).addOnTalkEvent(questId);
qe.registerQuestNpc(798214).addOnTalkEvent(questId);
qe.registerOnLogOut(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if (qs == null || qs.isStartable()) {
if (targetId == 798191) { // Tityus
switch (env.getDialogActionId()) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
default:
return sendQuestStartDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 798214: // Vison
switch (env.getDialogActionId()) {
case QUEST_SELECT:
return sendQuestDialog(env, 1352);
case SETPRO1:
return defaultCloseDialog(env, 0, 1); // 1
}
return false;
case 798191:
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 2375);
if (env.getDialogActionId() == CHECK_USER_HAS_QUEST_ITEM) {
return checkQuestItems(env, 1, 2, true, 5, 2716); // reward
}
if (env.getDialogActionId() == FINISH_DIALOG)
return defaultCloseDialog(env, 1, 1);
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 798191) {
if (env.getDialogActionId() == USE_OBJECT) {
return sendQuestDialog(env, 5);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
}