package quest.terath_dredgion;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Ritsu
*/
public class _30610TheGoodNewsAndBad extends AbstractQuestHandler {
public _30610TheGoodNewsAndBad() {
super(30610);
}
@Override
public void register() {
qe.registerQuestNpc(205864).addOnQuestStart(questId); // Skafir
qe.registerQuestNpc(205864).addOnTalkEvent(questId);
qe.registerQuestNpc(800327).addOnTalkEvent(questId);// Astella
qe.registerQuestNpc(219256).addOnKillEvent(questId);
qe.registerQuestNpc(219257).addOnKillEvent(questId);
qe.registerQuestNpc(219264).addOnKillEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
switch (targetId) {
case 205864:
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
default:
return sendQuestStartDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 800327:
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1352);
case SETPRO1: {
return defaultCloseDialog(env, 0, 0);
}
}
return false;
case 205864:
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 2375);
case SELECT_QUEST_REWARD: {
if (var == 1) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestDialog(env, 5);
}
}
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
switch (targetId) {
case 205864:
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int targetId = 0;
if (qs == null || qs.getStatus() != QuestStatus.START) {
return false;
} else {
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
switch (targetId) {
case 219256:
case 219257:
if (qs.getQuestVarById(0) == 0) {
qs.setQuestVar(1);
updateQuestStatus(env);
return true;
}
return false;
case 219264:
if (qs.getQuestVarById(0) == 1) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return true;
}
}
}
return false;
}
}