package quest.talocs_hollow;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Cheatkiller
*/
public class _11468WithFriendsLikeThese extends AbstractQuestHandler {
public _11468WithFriendsLikeThese() {
super(11468);
}
@Override
public void register() {
qe.registerQuestSkill(9832, questId);
qe.registerQuestSkill(9833, questId);
qe.registerQuestSkill(9834, questId);
qe.registerQuestNpc(799526).addOnQuestStart(questId);
qe.registerQuestNpc(799503).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (targetId == 799526) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 4762);
} else {
return sendQuestStartDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 799503) {
switch (dialogActionId) {
case USE_OBJECT:
return sendQuestDialog(env, 10002);
default: {
return sendQuestEndDialog(env);
}
}
}
}
return false;
}
@Override
public boolean onUseSkillEvent(QuestEnv env, int skillUsedId) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var1 = qs.getQuestVarById(1);
int var2 = qs.getQuestVarById(2);
int var3 = qs.getQuestVarById(3);
if (skillUsedId == 9832) {
if (var1 < 10) {
qs.setQuestVarById(1, var1 + 1);
updateQuestStatus(env);
reward(qs, env);
}
} else if (skillUsedId == 9833) {
if (var2 < 5) {
qs.setQuestVarById(2, var2 + 1);
updateQuestStatus(env);
reward(qs, env);
}
} else if (skillUsedId == 9834) {
if (var3 < 3) {
qs.setQuestVarById(3, var3 + 1);
updateQuestStatus(env);
reward(qs, env);
}
}
}
return false;
}
private void reward(QuestState qs, QuestEnv env) {
if (qs.getQuestVarById(1) == 10 && qs.getQuestVarById(2) == 5 && qs.getQuestVarById(3) == 3) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
}
}
}