package quest.sanctum;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author zhkchi
*/
public class _1932AMatterOfReputation extends AbstractQuestHandler {
private final static int[] npcs = { 203893, 203946 };
public _1932AMatterOfReputation() {
super(1932);
}
@Override
public void register() {
qe.registerQuestNpc(203893).addOnQuestStart(questId);
for (int npc : npcs)
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
if (sendQuestNoneDialog(env, 203893))
return true;
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 203946:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1352);
return false;
case SETPRO1:
return defaultCloseDialog(env, 0, 1);
}
break;
case 203893:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1)
return sendQuestDialog(env, 2375);
return false;
case CHECK_USER_HAS_QUEST_ITEM:
return checkQuestItems(env, 1, 2, true, 5, 2716);
}
break;
}
}
return sendQuestRewardDialog(env, 203893, 0);
}
}