package quest.reshanta;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Cheatkiller
*/
public class _4205SmackTheShulack extends AbstractQuestHandler {
public _4205SmackTheShulack() {
super(4205);
}
@Override
public void register() {
qe.registerQuestNpc(279010).addOnQuestStart(questId);
qe.registerQuestNpc(279010).addOnTalkEvent(questId);
qe.registerQuestNpc(204202).addOnTalkEvent(questId);
qe.registerQuestNpc(204285).addOnTalkEvent(questId);
qe.registerQuestNpc(218972).addOnKillEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (targetId == 279010) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 4762);
} else {
return sendQuestStartDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (targetId == 279010) {
if (dialogActionId == QUEST_SELECT) {
if (qs.getQuestVarById(0) == 15) {
return sendQuestDialog(env, 1352);
}
} else if (dialogActionId == SETPRO2) {
return defaultCloseDialog(env, 15, 16);
}
} else if (targetId == 204202) {
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 16)
return sendQuestDialog(env, 1693);
return false;
case SET_SUCCEED:
if (var == 16)
changeQuestStep(env, 16, 16, true);
return closeDialogWindow(env);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204285) {
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 10002);
}
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
return defaultOnKillEvent(env, 218972, 0, 15);
}
}